Thursday, July 3, 2008

Miniature Pinscher Dandruff

Prize Ideas The V edition of the Addiction

Geography interactive, fun tool for children


Melissa Gomez Di Tomaso / Melisiviris@hotmail.com

the days 02.03 and 04 July in the library of the University N ational Experimental del Tachira (UNET) will be taking out the V edition Contest Prize Ideas ", which is a initiative that seeks to create a culture of innovation in the population.


21 projects and 32 participants form the template for this year, all of these, except one, are students of this house of study, the various races, while only a young man comes UNEFA of Carabobo, and since it is pursuing a free chair UNET has the right to participate in this contest.


The award is based on 3 main categories, social innovation, technical innovation and process improvement, this year special feature 2, which are for art and environment initiative, and 3 honorable mentions, which can be distributed in any major category. The awards are for major 2.000Bsf, 1.000Bsf for special categories and 750Bsf for honors, as reported by Angel Gil, a member of the organizing committee of the competition.


Gil went on to explain that the winners will be chosen by a jury of 15 teachers of the UNET, of different races, which will have to assess aspects such as creativity, The report, presentation and above all, the feasibility of projects. The organizing committee consists of seven professors from the same university. After this event, the best projects, which will not necessarily be the winners-only will be nominated by the UNET the national competition "Eureka."


Among the projects presented, is that presented by Andreina Uzcategui and Luis Contreras, students of Computer Engineering, "Geography Interactive, dare to know Venezuela" which consists a multimedia tool that is aimed at children between 8 and 12 years (4th, 5th and 6th grade) to learn Venezuela.


"Children do not know the country and they want to know," said one of its creators, this is the reason that drives them to create this project. The idea is to use the constructivist pedagogy, children to create their own knowledge and break a little with the Venezuelan education scheme, which is conductive, that all information is mediated by the teacher and students must learn by rote, repeating over and over states and capitals, or the flora and fauna.


The tool is designed in adobe flash, and is divided into four sections, the first and foremost, is an overview of the states with their capitals , its flora, fauna, its major national parks, his shield and anthem, this section is very interesting, because in internet there is no page where you get all these data, we must investigate different, whereas with this tool concentrated in one place.


The second section of this interactive program is Venezuela in the world, in c ual children can learn about the countries bordering the Our well as the latitude where we stand. The third part is the most visited children, as is that of interactive games that will be varied and contain, for example, puzzle map of Venezuela, where the children should assemble the map sheets of the states, and will finalize the names, as well as the association of images, especially national parks, so that upon seeing a photograph associated know how and where park is located.


The last section is the test of knowledge, which will not be evaluated quantitatively, but will help the parent, teacher or the students themselves know what aspects are failing. With this tool does not aim to remove or replace the classes, but seek to complement them in a didactic way, to reinforce the skills being taught in the classroom.


software is not yet complete, its creators are working on it and hope to finish it and find ways to bring the schools to be implemented.

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